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Posted on: 09/07/10

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ESF Open Beta: Final An internal development build that was released to the public for feedback. This version contains non-functioning bots and many other bugs.

(ESF) is a Half-life modification inspired by Dragonball Z. The project has been in development for almost a decade and features a very fast, unique style of gameplay.
News

Posted Jun 16, 2009 by Damaera





Good afternoon, everyone! For those that are interested in looking at the beauty of Earth's Special Forces 1.3, you've come to the right place! Today we'll be featuring one of the newest shaders: water.

For the past month, Raven and Jason has been working together as a tag team to finish the outstanding looking water shaders that have been in development. After all of the hard that they've been dedicating on this shader, it's finally almost done! So please enjoy a video of the brand new water shader that has been in development. Water splashes made by Dalte.



Earths Special Forces Mod for Half-Life Underwater FX video - Mod DB


Beta Tester applications are closing in one week! This is your last chance to submit your application so you can have a chance to be a Beta Tester for the final release! So if you haven't submitted your application yet, follow this link! (click here)


See ya later!





Posted Jun 9, 2009 by Damaera


Earth's Special Forces is now looking for new blood to fill in the Beta Testing roster for the last time. So if you're interested in testing ESF's final release, head on over to the application page!

ESF Beta Test Application

Remember to read the rules and apply only once. If you have any questions or comments, visit this thread. Applications will close on June 21st, 2009. Please note that your application can be seen by anybody.


Last Sunday, Harsens stepped down as lead coder and passed the title on to Raven, one of the newest and most devoted coder that joined the team in January of 07. Congratulations, Raven! Well deserved!


Rick, a coder that previously worked on ESF has offered to come back to the team to help finish the final release. We couldn't turn down an offer from such an amazing coder, so from now on, Rick will be implementing brand new bots and a whole new bot GUI.






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